First list all menus, then add menu 1 and 14 to the screen:
O > menu As2> ? gives list of menu names As2> Major menu? (<cr> = refresh) ? As2> Available menus: As2> Assorted_1 Draw_Mol O_heap_1 Sketch As2> Lsq_align Assorted_2 Map Slider As2> Refi Lego Manip Bones As2> Macro_2 Assorted_3 Sam RSR As2> O_heap_2 Paint_mol As2> Trig Assorted_4 Select Symmetry As2> Plot Sequence Utility Patterson As2> Mutate Mask Odalisque Autobuild As2> Mol_replace Object_1 Object_2 Object_3 As2> Object_4 Object_5 O > O > menu ass_3 ;; O > write .menu junk.o ; O > $ cat junk.o .MENU T 19 12 Centre_ID Terminal_ID Wait_ID Stop Yes No Clear_flags Save_DB Id_reset Centre_atom Centre_Xyz Backup_DB Message Macro Draw_object Dial_last Dial_next Rotate_pictu CPK_object O > $ vi junk.o
Here we edit the file, deleting some of the menu items. Notice that the number of lines in the datablock header must be changed, too. After editing, the file looks like this:
O > $ cat junk.o .MENU T 9 12 Centre_ID Stop Yes No Clear_flags Save_DB Id_reset Dial_last Dial_next
Read the .menu datablock back into the database, and redraw the menu:
O > read junk.o O > menu ; O >